Your orders are simple-get them into the black. As usual in these sorts of things, in the single-player campaign (there is no multiplayer just the solo campaign, a random option, and a few sandbox hotels), you're a near-omniscient boss who is given control of a series of reclamation projects in various states of disrepair. The core gameplay mimics the original Hotel Giant, as well as a score of copycat tycoon games last seen gathering dust in the PC games aisle of your local department store. Some of the hotels you're called upon to renovate don't look like they need much help, at least from the outside. There is a certain charm here that might appeal to the detail-oriented among you, but the game is so demanding that even the biggest control freaks will likely find themselves worn out after a few hours of play. ![]() In fact, it's so focused on the nitty-gritty that you'd have more fun taking overnight shifts on the front desk at the nearest Motel 6. This isn't as much of a game as it is a total re-creation of life in the hotel business. ![]() This sequel to the tycoon game that was a modest hit eight years ago dumps most of the enjoyable aspects of playing a Hilton-like heir in favor of rigorous micromanagement. ![]() You probably won't want to check in to Hotel Giant 2, which is a management sim that could be summed up as convoluted and a bit cranky.
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